Audio is a key aspect of virtual and augmented realities, however, because of the dominance of the visual sense, it is often overlooked, under-budgeted and considered at a late stage in the creation of healthcare and other applications. This article seeks to raise awareness for the importance of high-quality audio in healthcare applications by showing […]
Monthly Archives: January 2016
This is the first of our video logs recorded in 360 degree spherical video format. In the lead up to our road trip across Australia and South East Asia I went out to test the Ricoh Theta S and my new Zoom F8 field recorder. These are the results.
Inducing physiological stress recovery with sounds of nature in a virtual reality forest Source: Matilda Annerstedt et al.* Virtual Relaxation Environment Helps To Reduce Stress In 2013, Matilda Annerstedt and colleagues investigated the use of virtual relaxation environments for the purpose of physiological stress recovery. They were particularly interested in the effect that the sounds of nature […]